Tuesday, April 8, 2014

Applications to Address Automaticity/Math Fact Fluency

Automaticity can be defined as the fast, accurate, and effortless processing of content information. Another term for automaticity that's commonly used is called math fluency. Both automaticity and computational fluency are both important benchmarks for students. It is even more difficult if you are a student with a disability. Some low-tech and mid-tech resources include, addition and multiplication charts, and calculators which help compensate for poor automaticity. Automaticity frees up working memory for more complex tasks. This sort of assistive technology allows students with disabilities to focus more on higher order thinking skills.

 Educational applications that address automaticity and math fluency are intervention programs such as FASTT Math. This program assesses students' command of basic facts by measuring response time and then generating activities based on the results. Timez Attack (Big Brain) focuses on multiplication facts. It engages students in a high-tech video game with high quality graphics. Another example is ArithmAttack. Students can practice basic addition, subtraction, multiplication, and division facts. Problems can be customized to target students' particular areas of need.

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